Visual3D Game EngineAPI Documentation for XNA, C#, VB, and .NET

Namespace: Visual3D.Environments
Assembly: Visual3D.Engine (in Visual3D.Engine.dll) Version: 1.0.0.0 (1.0.0.0)

Syntax

      
 C#  Visual Basic 
[SerializableAttribute]
public sealed class DistanceFade : Fade<DistanceRange, Distance>
<SerializableAttribute> _
Public NotInheritable Class DistanceFade _
	Inherits Fade(Of DistanceRange, Distance)

Members

         
 All Members  Constructors   Properties  
 Public

 Protected
 Instance

 Static 
 Declared

 Inherited
 XNA Framework Only 

 .NET Compact Framework Only 

 MemberDescription
DistanceFade(DistanceRange, Boolean)
Initializes a new instance of the DistanceFade class
FadeRange (Inherited from Fade<(Of <(<'R, T>)>)>.)
UseFade (Inherited from Fade<(Of <(<'R, T>)>)>.)

Inheritance Hierarchy

System..::..Object
  Visual3D.Environments..::..Fade<(Of <(<'DistanceRange, Distance>)>)>
    Visual3D.Environments..::..DistanceFade

See Also