Visual3D Game EngineAPI Documentation for XNA, C#, VB, and .NETNamespace: Visual3D.EntityModel
Assembly: Visual3D (in Visual3D.dll) Version: 1.0.0.0 (1.0.0.0)
Assembly: Visual3D (in Visual3D.dll) Version: 1.0.0.0 (1.0.0.0)
Syntax
| C# | Visual Basic |
public class ServiceManager : IServiceManager, IServiceContainer, IServiceProvider, IDisposable, IService
Public Class ServiceManager _ Implements IServiceManager, IServiceContainer, IServiceProvider, IDisposable, _ IService
Members
| All Members | Constructors | Fields | Methods |
| Member | Description | |
|---|---|---|
| ServiceManager()()()() | Initializes a new instance of the ServiceManager class | |
| ServiceManager(IServiceProvider) | Initializes a new instance of the ServiceManager class | |
| AddService(Type, ServiceCreatorCallback) | ||
| AddService(Type, Object) | ||
| AddService(Type, ServiceCreatorCallback, Boolean) | ||
| AddService(Type, Object, Boolean) | ||
| Dispose()()()() | ||
| GetService(Type) | ||
| PromoteServiceOnAdd | ||
| PromoteServiceOnRemove | ||
| RemoveService(Type) | ||
| RemoveService(Type, Boolean) | ||
| UseFactoryBasedServiceCreation |
Inheritance Hierarchy
System..::..Object
Visual3D.EntityModel..::..ServiceManager
Visual3D.EntityModel..::..ServiceManager