Visual3D Game EngineAPI Documentation for XNA, C#, VB, and .NET
Processes situations "double kill", "monster kill".

Namespace: Visual3D.Demo.Actors
Assembly: Demo Assets (in Demo Assets.dll) Version: 1.0.0.0 (1.0.0.0)

Syntax

      
 C#  Visual Basic 
public class AvatarKillsProcessor
Public Class AvatarKillsProcessor

Members

            
 All Members  Constructors   Properties   Methods  
 Public

 Protected
 Instance

 Static 
 Declared

 Inherited
 XNA Framework Only 

 .NET Compact Framework Only 

 MemberDescription
AvatarKillsProcessor()()()()
Initializes a new instance of the AvatarKillsProcessor class
IsDoubleKill()()()()
IsMonsterKill()()()()
KillsCount
ProcessKill()()()()

Inheritance Hierarchy

System..::..Object
  Visual3D.Demo.Actors..::..AvatarKillsProcessor

See Also