Visual3D Game EngineAPI Documentation for XNA, C#, VB, and .NET
Generic class for objects which will describe the visual appearance of a geometric object.

Namespace: Visual3D.Assets.Importers.Collada
Assembly: Visual3D.Importers (in Visual3D.Importers.dll) Version: 1.0.0.0 (1.0.0.0)

Syntax

      
 C#  Visual Basic 
public class Material : IDisposable, INamed
Public Class Material _
	Implements IDisposable, INamed

Members

               
 All Members  Constructors   Fields   Properties   Methods  
 Public

 Protected
 Instance

 Static 
 Declared

 Inherited
 XNA Framework Only 

 .NET Compact Framework Only 

 MemberDescription
Mediator..::..Material(Mediator, String, Nullable<(Of <<'(Vector4>)>>))
Initializes a new instance of the Mediator..::..Material class
AmbientColor
Compare(Mediator..::..Material, Mediator..::..Material)
DiffuseColor
DiffuseMapTextureFile
Dispose()()()()
EmissionLevel
EmissiveColor
LightingModel
could be (blinn|constant|lambert|phong)
Name
NormalMapTextureFile
RealMaterial
ShininessLevel
SpecularColor
SpecularLevel
SpecularMapTextureFile
ToString()()()() (Overrides Object..::..ToString()()()().)
TransparencyLevel
TransparentColor
Update()()()()

Inheritance Hierarchy

System..::..Object
  Visual3D.Assets.Importers.Collada..::..Mediator..::..Material

See Also