Visual3D Game EngineAPI Documentation for XNA, C#, VB, and .NET
The swing_cone_and_twist element describes the angular limits along each rotation axis in degrees. The the X and Y limits describe a ???swing cone??? and the Z limits describe the `twist angle` range

Namespace: Visual3D.Assets.Importers.Collada.Dom
Assembly: Visual3D.Importers (in Visual3D.Importers.dll) Version: 1.0.0.0 (1.0.0.0)

Syntax

      
 C#  Visual Basic 
[SerializableAttribute]
public class Swing_cone_and_twist
<SerializableAttribute> _
Public Class Swing_cone_and_twist

Members

         
 All Members  Constructors   Fields  
 Public

 Protected
 Instance

 Static 
 Declared

 Inherited
 XNA Framework Only 

 .NET Compact Framework Only 

 MemberDescription
rigid_constraint..::..Technique_common_RigidConstraint..::..Limits..::..Swing_cone_and_twist()()()()
Initializes a new instance of the rigid_constraint..::..Technique_common_RigidConstraint..::..Limits..::..Swing_cone_and_twist class
max
min

Inheritance Hierarchy

System..::..Object
  Visual3D.Assets.Importers.Collada.Dom..::..rigid_constraint..::..Technique_common_RigidConstraint..::..Limits..::..Swing_cone_and_twist

See Also