Visual3D Game EngineAPI Documentation for XNA, C#, VB, and .NET
Assembly: Visual3D.Importers (in Visual3D.Importers.dll) Version: 1.0.0.0 (1.0.0.0)
If false, the rigid_body is not moveable.
Namespace: Visual3D.Assets.Importers.Collada.DomAssembly: Visual3D.Importers (in Visual3D.Importers.dll) Version: 1.0.0.0 (1.0.0.0)
Syntax
| C# | Visual Basic |
[SerializableAttribute] public class Dynamic
<SerializableAttribute> _ Public Class Dynamic
Members
| All Members | Constructors | Fields |
| Member | Description | |
|---|---|---|
| rigid_body..::..Technique_common_RigidBody..::..Dynamic()()()() | Initializes a new instance of the rigid_body..::..Technique_common_RigidBody..::..Dynamic class | |
| sid | ||
| Value |
If false, the rigid_body is not moveable.
|
Inheritance Hierarchy
System..::..Object
Visual3D.Assets.Importers.Collada.Dom..::..rigid_body..::..Technique_common_RigidBody..::..Dynamic
Visual3D.Assets.Importers.Collada.Dom..::..rigid_body..::..Technique_common_RigidBody..::..Dynamic