Visual3D Game EngineAPI Documentation for XNA, C#, VB, and .NET
If false, the rigid_body is not moveable.

Namespace: Visual3D.Assets.Importers.Collada.Dom
Assembly: Visual3D.Importers (in Visual3D.Importers.dll) Version: 1.0.0.0 (1.0.0.0)

Syntax

      
 C#  Visual Basic 
[SerializableAttribute]
public class Dynamic
<SerializableAttribute> _
Public Class Dynamic

Members

         
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 Protected
 Instance

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 Declared

 Inherited
 XNA Framework Only 

 .NET Compact Framework Only 

 MemberDescription
rigid_body..::..Technique_common_RigidBody..::..Dynamic()()()()
Initializes a new instance of the rigid_body..::..Technique_common_RigidBody..::..Dynamic class
sid
Value
If false, the rigid_body is not moveable.

Inheritance Hierarchy

System..::..Object
  Visual3D.Assets.Importers.Collada.Dom..::..rigid_body..::..Technique_common_RigidBody..::..Dynamic

See Also