Visual3D Game EngineAPI Documentation for XNA, C#, VB, and .NET
Assembly: Visual3D.Importers (in Visual3D.Importers.dll) Version: 1.0.0.0 (1.0.0.0)
Declares the instantiation of a COLLADA visual scene resource.
Namespace: Visual3D.Assets.Importers.Collada.DomAssembly: Visual3D.Importers (in Visual3D.Importers.dll) Version: 1.0.0.0 (1.0.0.0)
Syntax
| C# | Visual Basic |
[SerializableAttribute] public class instance_visual_scene : IInstanceElement
<SerializableAttribute> _ Public Class instance_visual_scene _ Implements IInstanceElement
Members
| All Members | Constructors | Fields | Properties | Methods |
| Member | Description | |
|---|---|---|
| instance_visual_scene()()()() | Initializes a new instance of the instance_visual_scene class | |
| extra | ||
| IsUrlFragment | ||
| IsUrlFull | ||
| name |
The text string name of this element. Optional.
| |
| sid |
A text string value containing the subidentifier of this element.
This value must be unique within the scope of the parent element. Optional.
| |
| TargetUrl | ||
| ToString()()()() | (Overrides Object..::..ToString()()()().) | |
| url |
The URL of the location of the object to instantiate. Required.
Refers to a local instance using a relative URI fragment identifier that begins
with the “#” character. The fragment identifier is an XPointer shorthand pointer
that consists of the URI of the element to instantiate.
Refers to an external reference using an absolute or relative URL when it
contains a path to another resource.
|
Inheritance Hierarchy
System..::..Object
Visual3D.Assets.Importers.Collada.Dom..::..instance_visual_scene
Visual3D.Assets.Importers.Collada.Dom..::..instance_visual_scene