Visual3D Game EngineAPI Documentation for XNA, C#, VB, and .NET
A texture sampler for cube maps.

Namespace: Visual3D.Assets.Importers.Collada.Dom
Assembly: Visual3D.Importers (in Visual3D.Importers.dll) Version: 1.0.0.0 (1.0.0.0)

Syntax

      
 C#  Visual Basic 
[SerializableAttribute]
public class CUBE_common
<SerializableAttribute> _
Public Class CUBE_common

Members

         
 All Members  Constructors   Fields  
 Public

 Protected
 Instance

 Static 
 Declared

 Inherited
 XNA Framework Only 

 .NET Compact Framework Only 

 MemberDescription
fx_sampler..::..CUBE_common()()()()
Initializes a new instance of the fx_sampler..::..CUBE_common class
border_color
extra
magfilter
minfilter
mipfilter
mipmap_bias
mipmap_maxlevel
source
wrap_p
wrap_s
wrap_t

Inheritance Hierarchy

System..::..Object
  Visual3D.Assets.Importers.Collada.Dom..::..fx_sampler..::..CUBE_common

See Also