Visual3D Game EngineAPI Documentation for XNA, C#, VB, and .NET
The extra element declares additional information regarding its parent element.

Namespace: Visual3D.Assets.Importers.Collada.Dom
Assembly: Visual3D.Importers (in Visual3D.Importers.dll) Version: 1.0.0.0 (1.0.0.0)

Syntax

      
 C#  Visual Basic 
[SerializableAttribute]
public class extra
<SerializableAttribute> _
Public Class extra

Members

               
 All Members  Constructors   Fields   Properties   Methods  
 Public

 Protected
 Instance

 Static 
 Declared

 Inherited
 XNA Framework Only 

 .NET Compact Framework Only 

 MemberDescription
extra()()()()
Initializes a new instance of the extra class
asset
id
A text string containing the unique identifier of the [extra] element. This value must be unique within the instance document. Optional.
IsDaz
name
The text string name of this element. Optional.
technique
ToString()()()() (Overrides Object..::..ToString()()()().)
type
The type of the value data. This text string must be understood by the application. Optional.

Remarks

An extensible schema requires a means for users to specify arbitrary information. This extra information can represent additional real data or semantic (meta) data to the application. COLLADA represents extra information as techniques containing arbitrary XML elements and data.

Inheritance Hierarchy

System..::..Object
  Visual3D.Assets.Importers.Collada.Dom..::..extra

See Also