Visual3D Game EngineAPI Documentation for XNA, C#, VB, and .NET
Assembly: Visual3D.Importers (in Visual3D.Importers.dll) Version: 1.0.0.0 (1.0.0.0)
The camera element declares a view into the scene hierarchy or scene graph.
The camera contains elements that describe the camera`s optics and imager.
Namespace: Visual3D.Assets.Importers.Collada.DomAssembly: Visual3D.Importers (in Visual3D.Importers.dll) Version: 1.0.0.0 (1.0.0.0)
Syntax
| C# | Visual Basic |
[SerializableAttribute] public class camera
<SerializableAttribute> _ Public Class camera
Members
| All Members | Constructors | Fields | Methods |
| Member | Description | |
|---|---|---|
| camera()()()() | Initializes a new instance of the camera class | |
| asset | ||
| extra | ||
| id | ||
| imager | ||
| name | ||
| optics | ||
| ToString()()()() | (Overrides Object..::..ToString()()()().) |
Inheritance Hierarchy
System..::..Object
Visual3D.Assets.Importers.Collada.Dom..::..camera
Visual3D.Assets.Importers.Collada.Dom..::..camera