Visual3D Game EngineAPI Documentation for XNA, C#, VB, and .NET
Assembly: Visual3D.Importers (in Visual3D.Importers.dll) Version: 1.0.0.0 (1.0.0.0)
The TargetableFloat type is used to represent elements which contain a single float value which can be targeted for animation.
Namespace: Visual3D.Assets.Importers.Collada.DomAssembly: Visual3D.Importers (in Visual3D.Importers.dll) Version: 1.0.0.0 (1.0.0.0)
Syntax
| C# | Visual Basic |
[SerializableAttribute] public class TargetableFloat
<SerializableAttribute> _ Public Class TargetableFloat
Members
| All Members | Constructors | Fields | Methods |
| Member | Description | |
|---|---|---|
| TargetableFloat()()()() | Initializes a new instance of the TargetableFloat class | |
| sid | ||
| ToString()()()() | (Overrides Object..::..ToString()()()().) | |
| Value |
Inheritance Hierarchy
System..::..Object
Visual3D.Assets.Importers.Collada.Dom..::..TargetableFloat
Visual3D.Assets.Importers.Collada.Dom..::..TargetableFloat