Visual3D Game EngineAPI Documentation for XNA, C#, VB, and .NET
The TargetableFloat type is used to represent elements which contain a single float value which can be targeted for animation.

Namespace: Visual3D.Assets.Importers.Collada.Dom
Assembly: Visual3D.Importers (in Visual3D.Importers.dll) Version: 1.0.0.0 (1.0.0.0)

Syntax

      
 C#  Visual Basic 
[SerializableAttribute]
public class TargetableFloat
<SerializableAttribute> _
Public Class TargetableFloat

Members

            
 All Members  Constructors   Fields   Methods  
 Public

 Protected
 Instance

 Static 
 Declared

 Inherited
 XNA Framework Only 

 .NET Compact Framework Only 

 MemberDescription
TargetableFloat()()()()
Initializes a new instance of the TargetableFloat class
sid
ToString()()()() (Overrides Object..::..ToString()()()().)
Value

Inheritance Hierarchy

System..::..Object
  Visual3D.Assets.Importers.Collada.Dom..::..TargetableFloat

See Also