Visual3D Game EngineAPI Documentation for XNA, C#, VB, and .NET
Assembly: Visual3D.Importers (in Visual3D.Importers.dll) Version: 1.0.0.0 (1.0.0.0)
Generic class for Collada objects which will describe the visual appearance of a geometric object.
Namespace: Visual3D.Assets.Importers.ColladaAssembly: Visual3D.Importers (in Visual3D.Importers.dll) Version: 1.0.0.0 (1.0.0.0)
Syntax
| C# | Visual Basic |
public class ColladaMaterial
Public Class ColladaMaterial
Members
| All Members | Constructors | Fields | Properties | Methods |
| Member | Description | |
|---|---|---|
| ColladaMaterial(ColladaImporter, String) | Initializes a new instance of the ColladaMaterial class | |
| AmbientColor | ||
| Compare(ColladaMaterial, ColladaMaterial) | ||
| ConvertToV3D(ColladaMaterial, Material) | ||
| DiffuseColor | ||
| DiffuseMapTextureFile | ||
| EmissionLevel | ||
| EmissiveColor | ||
| GetMaterial()()()() | ||
| GlossinessLevel | Converted "ShininessLevel" to be an appropriate Glossiness Level for Visual3D.NET. | |
| Id |
Collada id
| |
| LightingModel |
could be (blinn|constant|lambert|phong)
| |
| MinimumAmbient | ||
| MinimumDiffuse | ||
| Name | ||
| NearBlackAmbient | ||
| NormalMapTextureFile | ||
| Opacity | ||
| Profile | ||
| ShininessLevel | ||
| SpecularColor | ||
| SpecularLevel | ||
| SpecularMapTextureFile | ||
| ToString()()()() | (Overrides Object..::..ToString()()()().) | |
| TransparencyMapTextureFile | ||
| TransparentColor |
Inheritance Hierarchy
System..::..Object
Visual3D.Assets.Importers.Collada..::..ColladaMaterial
Visual3D.Assets.Importers.Collada..::..ColladaMaterial