Visual3D Game EngineAPI Documentation for XNA, C#, VB, and .NETNamespace: Visual3D.Application
Assembly: Visual3D (in Visual3D.dll) Version: 1.0.0.0 (1.0.0.0)
Assembly: Visual3D (in Visual3D.dll) Version: 1.0.0.0 (1.0.0.0)
Syntax
| C# | Visual Basic |
[SerializableAttribute] public class PhysicsSettings : SettingsSection
<SerializableAttribute> _ Public Class PhysicsSettings _ Inherits SettingsSection
Members
| All Members | Constructors | Fields |
| Member | Description | |
|---|---|---|
| WorldSettings..::..PhysicsSettings()()()() | Initializes a new instance of the WorldSettings..::..PhysicsSettings class | |
| GravityMagnitude | Sets Default Gravity Scalar for all objects in the world. | |
| GravityScale | Sets Default Gravity Scalar for all objects in the world. |
Inheritance Hierarchy
System..::..Object
SettingsSection
Visual3D.Application..::..WorldSettings..::..PhysicsSettings
SettingsSection
Visual3D.Application..::..WorldSettings..::..PhysicsSettings