Visual3D Game EngineAPI Documentation for XNA, C#, VB, and .NET

Namespace: Visual3D.Application
Assembly: Visual3D (in Visual3D.dll) Version: 1.0.0.0 (1.0.0.0)

Syntax

      
 C#  Visual Basic 
[SerializableAttribute]
public class PhysicsSettings : SettingsSection
<SerializableAttribute> _
Public Class PhysicsSettings _
	Inherits SettingsSection

Members

         
 All Members  Constructors   Fields  
 Public

 Protected
 Instance

 Static 
 Declared

 Inherited
 XNA Framework Only 

 .NET Compact Framework Only 

 MemberDescription
WorldSettings..::..PhysicsSettings()()()()
Initializes a new instance of the WorldSettings..::..PhysicsSettings class
GravityMagnitude
Sets Default Gravity Scalar for all objects in the world.
GravityScale
Sets Default Gravity Scalar for all objects in the world.

Inheritance Hierarchy

System..::..Object
  SettingsSection
    Visual3D.Application..::..WorldSettings..::..PhysicsSettings

See Also