Visual3D Game EngineAPI Documentation for XNA, C#, VB, and .NET

Namespace: Visual3D.Application
Assembly: Visual3D (in Visual3D.dll) Version: 1.0.0.0 (1.0.0.0)

Syntax

      
 C#  Visual Basic 
[SerializableAttribute]
public class GuiSettings : SettingsSection
<SerializableAttribute> _
Public Class GuiSettings _
	Inherits SettingsSection

Members

            
 All Members  Constructors   Fields   Properties  
 Public

 Protected
 Instance

 Static 
 Declared

 Inherited
 XNA Framework Only 

 .NET Compact Framework Only 

 MemberDescription
WorldSettings..::..GuiSettings()()()()
Initializes a new instance of the WorldSettings..::..GuiSettings class
DefaultFontFamilyName
DefaultFontSize
DefaultMouseName
DefaultUISkinFile
GlobalKeyMapName
GlobalKeyMapNameID
HideFormsDuringCinematic
InitialSizeOfGuiList
Initial size of the GuiManager Lists for Registered Guis. Make it appropriate.
ShowMainMenuLoadingScreen
ShowSceneLoadingScreen
ThemeFileName
UpdateInterval
Milliseconds between Gui Real-Time Updates.

Inheritance Hierarchy

System..::..Object
  SettingsSection
    Visual3D.Application..::..WorldSettings..::..GuiSettings

See Also