Visual3D Game EngineAPI Documentation for XNA, C#, VB, and .NETNamespace: Visual3D.Application
Assembly: Visual3D (in Visual3D.dll) Version: 1.0.0.0 (1.0.0.0)
Assembly: Visual3D (in Visual3D.dll) Version: 1.0.0.0 (1.0.0.0)
Syntax
| C# | Visual Basic |
[SerializableAttribute] public class GuiSettings : SettingsSection
<SerializableAttribute> _ Public Class GuiSettings _ Inherits SettingsSection
Members
| All Members | Constructors | Fields | Properties |
| Member | Description | |
|---|---|---|
| WorldSettings..::..GuiSettings()()()() | Initializes a new instance of the WorldSettings..::..GuiSettings class | |
| DefaultFontFamilyName | ||
| DefaultFontSize | ||
| DefaultMouseName | ||
| DefaultUISkinFile | ||
| GlobalKeyMapName | ||
| GlobalKeyMapNameID | ||
| HideFormsDuringCinematic | ||
| InitialSizeOfGuiList | Initial size of the GuiManager Lists for Registered Guis. Make it appropriate. | |
| ShowMainMenuLoadingScreen | ||
| ShowSceneLoadingScreen | ||
| ThemeFileName | ||
| UpdateInterval | Milliseconds between Gui Real-Time Updates. |
Inheritance Hierarchy
System..::..Object
SettingsSection
Visual3D.Application..::..WorldSettings..::..GuiSettings
SettingsSection
Visual3D.Application..::..WorldSettings..::..GuiSettings