Visual3D Game EngineAPI Documentation for XNA, C#, VB, and .NET
Distance above sea level where the water level for this terrain resides.

Namespace: Visual3D.Terrains
Assembly: Visual3D.Engine (in Visual3D.Engine.dll) Version: 1.0.0.0 (1.0.0.0)

Syntax

      
 C#  Visual Basic 
public virtual Distance WaterLevel { get; set; }
Public Overridable Property WaterLevel As Distance
	Get
	Set

Implements

IDeprecatedTerrain..::..WaterLevel

See Also