Visual3D Game EngineAPI Documentation for XNA, C#, VB, and .NET
Assembly: Visual3D.Scripting (in Visual3D.Scripting.dll) Version: 1.0.0.0 (1.0.0.0)
Returns all child nodes as a NodeList.
Namespace: Visual3D.Scripting.CollectionsImplementation note: Childs always returns a non-null collection. This collection is created on demand at the first access. To avoid unnecessary creation of the collection, use HasChilds to check if the node has any child nodes
Assembly: Visual3D.Scripting (in Visual3D.Scripting.dll) Version: 1.0.0.0 (1.0.0.0)
Syntax
| C# | Visual Basic |
public CTreeNodeCollection<T> Nodes { get; }
Public ReadOnly Property Nodes As CTreeNodeCollection(Of T) Get