Visual3D Game EngineAPI Documentation for XNA, C#, VB, and .NET
Gets if a UniqueName is specified to identify this asset with respect to its owner's other members.

Namespace: Visual3D
Assembly: Visual3D (in Visual3D.dll) Version: 1.0.0.0 (1.0.0.0)

Syntax

      
 C#  Visual Basic 
public bool HasUniqueName { get; }
Public ReadOnly Property HasUniqueName As Boolean
	Get

Implements

IRegistered..::..HasUniqueName

See Also