Visual3D Game EngineAPI Documentation for XNA, C#, VB, and .NET
Assembly: Visual3D.Networking (in Visual3D.Networking.dll) Version: 1.0.0.0 (1.0.0.0)
Fraction of messages which were enqueued > 1 frames after enqueued.
Namespace: Visual3D.NetworkingAssembly: Visual3D.Networking (in Visual3D.Networking.dll) Version: 1.0.0.0 (1.0.0.0)
Syntax
| C# | Visual Basic |
public float ServerFractionMessagesWithEnqueueLag { get; }
Public ReadOnly Property ServerFractionMessagesWithEnqueueLag As Single Get