Visual3D Game EngineAPI Documentation for XNA, C#, VB, and .NET
Assembly: Visual3D.Networking (in Visual3D.Networking.dll) Version: 1.0.0.0 (1.0.0.0)
Indicates if processing of this command can occur on the Networking thread.
If 'false', then processing of this command will be delegated to the main application thread.
Namespace: Visual3D.NetworkingAssembly: Visual3D.Networking (in Visual3D.Networking.dll) Version: 1.0.0.0 (1.0.0.0)
Syntax
| C# | Visual Basic |
public virtual bool IsProcessedByNetworkThread { get; }
Public Overridable ReadOnly Property IsProcessedByNetworkThread As Boolean Get