Visual3D Game EngineAPI Documentation for XNA, C#, VB, and .NET
Controls what kind of values describe viewport bounds - relative (in 0.0 to 1.0 range) or absolute (in pixels)

Namespace: Visual3D.Graphics3D
Assembly: Visual3D.Engine (in Visual3D.Engine.dll) Version: 1.0.0.0 (1.0.0.0)

Syntax

      
 C#  Visual Basic 
public ScreenUnit SizeUnit { get; set; }
Public Property SizeUnit As ScreenUnit
	Get
	Set

See Also