Visual3D Game EngineAPI Documentation for XNA, C#, VB, and .NET
Assembly: Visual3D.Engine (in Visual3D.Engine.dll) Version: 1.0.0.0 (1.0.0.0)
Controls what kind of values describe viewport bounds - relative
(in 0.0 to 1.0 range) or absolute (in pixels)
Namespace: Visual3D.Graphics3DAssembly: Visual3D.Engine (in Visual3D.Engine.dll) Version: 1.0.0.0 (1.0.0.0)
Syntax
| C# | Visual Basic |
public ScreenUnit SizeUnit { get; set; }
Public Property SizeUnit As ScreenUnit Get Set