Visual3D Game EngineAPI Documentation for XNA, C#, VB, and .NET
Returns IEnumerable interface for vertex-to-bone assignments used for Ogre skeletal geometry for this model part.

Namespace: Visual3D.Graphics3D
Assembly: Visual3D.Engine (in Visual3D.Engine.dll) Version: 1.0.0.0 (1.0.0.0)

Syntax

      
 C#  Visual Basic 
public IEnumerable<BoneVertexAssignment> BoneVertexAssignments { get; }
Public ReadOnly Property BoneVertexAssignments As IEnumerable(Of BoneVertexAssignment)
	Get

See Also