Visual3D Game EngineAPI Documentation for XNA, C#, VB, and .NET
Assembly: Visual3D.Engine (in Visual3D.Engine.dll) Version: 1.0.0.0 (1.0.0.0)
Returns IEnumerable interface for vertex-to-bone assignments used for Ogre skeletal geometry
for this model part.
Namespace: Visual3D.Graphics3DAssembly: Visual3D.Engine (in Visual3D.Engine.dll) Version: 1.0.0.0 (1.0.0.0)
Syntax
| C# | Visual Basic |
public IEnumerable<BoneVertexAssignment> BoneVertexAssignments { get; }
Public ReadOnly Property BoneVertexAssignments As IEnumerable(Of BoneVertexAssignment) Get