Visual3D Game EngineAPI Documentation for XNA, C#, VB, and .NET
Gets or sets filter to use with texture.

Namespace: Visual3D.Graphics3D.Maps
Assembly: Visual3D.Engine (in Visual3D.Engine.dll) Version: 1.0.0.0 (1.0.0.0)

Syntax

      
 C#  Visual Basic 
public virtual TextureFiltering Filter { get; set; }
Public Overridable Property Filter As TextureFiltering
	Get
	Set

See Also