Visual3D Game EngineAPI Documentation for XNA, C#, VB, and .NET
Assembly: Visual3D.Engine (in Visual3D.Engine.dll) Version: 1.0.0.0 (1.0.0.0)
Gets/sets the transparency mode used to render material. Depending on the
value of this property, material passes will be rendered prior or after other solid and transparent passes.
Namespace: Visual3D.Graphics3DAssembly: Visual3D.Engine (in Visual3D.Engine.dll) Version: 1.0.0.0 (1.0.0.0)
Syntax
| C# | Visual Basic |
TransparencyMode TransparencyMode { get; set; }
Property TransparencyMode As TransparencyMode Get Set