Visual3D Game EngineAPI Documentation for XNA, C#, VB, and .NET
Allows the user to set if pure hardware vertex processing is available

Namespace: Visual3D.Graphics3D
Assembly: Visual3D.Engine (in Visual3D.Engine.dll) Version: 1.0.0.0 (1.0.0.0)

Syntax

      
 C#  Visual Basic 
public static bool IsPureHardwareVertexProcessingPossible { get; set; }
Public Shared Property IsPureHardwareVertexProcessingPossible As Boolean
	Get
	Set

See Also