Visual3D Game EngineAPI Documentation for XNA, C#, VB, and .NET
Assembly: Visual3D.Engine (in Visual3D.Engine.dll) Version: 1.0.0.0 (1.0.0.0)
Allows the user to set if pure hardware vertex processing is available
Namespace: Visual3D.Graphics3DAssembly: Visual3D.Engine (in Visual3D.Engine.dll) Version: 1.0.0.0 (1.0.0.0)
Syntax
| C# | Visual Basic |
public static bool IsPureHardwareVertexProcessingPossible { get; set; }
Public Shared Property IsPureHardwareVertexProcessingPossible As Boolean Get Set