Visual3D Game EngineAPI Documentation for XNA, C#, VB, and .NET
Assembly: Visual3D.Engine (in Visual3D.Engine.dll) Version: 1.0.0.0 (1.0.0.0)
Gets or sets the texture-wrapping behavior for multiple sets of texture coordinates.
The default value for this render state is TextureWrapCoordinates.Zero (wrapping
disabled in all directions).
Namespace: Visual3D.Graphics3DAssembly: Visual3D.Engine (in Visual3D.Engine.dll) Version: 1.0.0.0 (1.0.0.0)
Syntax
| C# | Visual Basic |
public TextureWrapCoordinates Wrap12 { get; set; }
Public Property Wrap12 As TextureWrapCoordinates Get Set