Visual3D Game EngineAPI Documentation for XNA, C#, VB, and .NET
Specifies a reference value to use for the stencil test. The default is 0.

Namespace: Visual3D.Graphics3D
Assembly: Visual3D.Engine (in Visual3D.Engine.dll) Version: 1.0.0.0 (1.0.0.0)

Syntax

      
 C#  Visual Basic 
public int ReferenceStencil { get; set; }
Public Property ReferenceStencil As Integer
	Get
	Set

See Also