Visual3D Game EngineAPI Documentation for XNA, C#, VB, and .NET
Returns animation type and weighting. This method is supplementary and not used upon rendering, since actor doesn't render itself (but ActorParts do).

Namespace: Visual3D
Assembly: Visual3D.Engine (in Visual3D.Engine.dll) Version: 1.0.0.0 (1.0.0.0)

Syntax

      
 C#  Visual Basic 
public override AnimationTypeAndWeights AnimationSettings { get; }
Public Overrides ReadOnly Property AnimationSettings As AnimationTypeAndWeights
	Get

Implements

IRenderable..::..AnimationSettings

See Also