Visual3D Game EngineAPI Documentation for XNA, C#, VB, and .NET
Assembly: Visual3D.Engine (in Visual3D.Engine.dll) Version: 1.0.0.0 (1.0.0.0)
Returns animation type and weighting. This method is supplementary
and not used upon rendering, since actor doesn't render itself (but ActorParts do).
Namespace: Visual3DAssembly: Visual3D.Engine (in Visual3D.Engine.dll) Version: 1.0.0.0 (1.0.0.0)
Syntax
| C# | Visual Basic |
public override AnimationTypeAndWeights AnimationSettings { get; }
Public Overrides ReadOnly Property AnimationSettings As AnimationTypeAndWeights Get