Visual3D Game EngineAPI Documentation for XNA, C#, VB, and .NET

Overload List

NameDescription
RemoveChildren()()()()
Removes all child nodes from this node.
RemoveChildren<(Of <<'(T>)>>)()()()()
Removes child nodes of specified/derived type from this node.
RemoveChildren(Predicate<(Of <<'(SceneObject>)>>))
Removes child nodes selected by predicate (or all if predicate is null) from this node.

See Also