Visual3D Game EngineAPI Documentation for XNA, C#, VB, and .NET

Overload List

NameDescription
LookAt(Vector3)
Aims SceneObject current orientation "at" the specified target location.
LookAt(Vector3%)
LookAt(SceneObject)
LookAt(Vector3, Vector3)
Aims SceneObject current orientation "at" the specified target location.
LookAt(Single, Single)
Level - Aims SceneObject current orientation "at" the specified target location - LEVEL (don't do "pitch").
LookAt(Single, Single, Vector3)
Level - Aims SceneObject current orientation "at" the specified target location - LEVEL (don't do "pitch").

See Also