Visual3D Game EngineAPI Documentation for XNA, C#, VB, and .NET

Overload List

NameDescription
ClosestPointOnEdge(Vector3, Vector3%)
Project target to logical line that extends this LineDesc. If projection falls inside this LineDesc's segment, return projection. If falls outside, return the nearest end point.
ClosestPointOnEdge(Vector3, Boolean, Vector3%)

See Also