Visual3D Game EngineAPI Documentation for XNA, C#, VB, and .NET
Overload List
| Name | Description |
|---|---|
| ClosestPointOnEdge(Vector3, Vector3%) | Project target to logical line that extends this LineDesc.
If projection falls inside this LineDesc's segment, return projection.
If falls outside, return the nearest end point.
|
| ClosestPointOnEdge(Vector3, Boolean, Vector3%) |