Visual3D Game EngineAPI Documentation for XNA, C#, VB, and .NET
This method has a bunch of overloads! One of them is sure to be
the right one for you...
Overload List
| Name | Description |
|---|---|
| ExtractWithPassword(String) |
Extract the entry to the filesystem, using the current working directory,
and using the specified password.
|
| ExtractWithPassword(Boolean, String) |
Extract the entry to a file in the filesystem, potentially overwriting
any existing file.
|
| ExtractWithPassword(Stream, String) |
Extracts the entry to the specified stream, using the specified Password.
For example, the caller could extract to Console.Out, or to a MemoryStream.
|
| ExtractWithPassword(String, String) |
Extract the entry to the filesystem, starting at the specified base directory,
and using the specified password.
|
| ExtractWithPassword(String, Boolean, String) |
Extract the entry to the filesystem, starting at the specified base directory,
and potentially overwriting existing files in the filesystem.
|