Visual3D Game EngineAPI Documentation for XNA, C#, VB, and .NET
Overload List
| Name | Description |
|---|---|
| InputHandler(InputManager, String) | Initializes a new instance of the InputHandler class |
| InputHandler(InputManager, String, InputHandlerConfig) | Initializes a new instance of the InputHandler class |
| InputHandler(InputManager, String, Priority) | Initializes a new instance of the InputHandler class |
| InputHandler(InputManager, String, InputHandlerConfig, IInputHandler) | Initializes a new instance of the InputHandler class |
| InputHandler(InputManager, String, Priority, InputHandlerConfig) | Initializes a new instance of the InputHandler class |
| InputHandler(InputManager, String, Priority, InputHandlerConfig, IInputHandler) | Initializes a new instance of the InputHandler class |