Visual3D Game EngineAPI Documentation for XNA, C#, VB, and .NET
Overload List
| Name | Description |
|---|---|
| BuildAssets(Texture..::..BuildParams, ProgressCancelableCallback) |
Builds serialized files for all registered textures
|
| BuildAssets(IList, Texture..::..BuildParams, ProgressCancelableCallback) |
Builds serialized files for specified textures
|