Visual3D Game EngineAPI Documentation for XNA, C#, VB, and .NET

Overload List

NameDescription
Entity()()()()
Creates an entity instance.
Entity(Int32)
Initializes a new instance of the Entity class
Entity(String)
Phasing out. Creates an entity instance from settings defined in an ActorConfig.
Entity(String, SchedulerId)
Phasing out. Creates an entity instance from settings defined in an ActorConfig.

See Also