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Visual3D Game Engine API Documentation for XNA, C#, VB, and .NET
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Visual3D Game Engine API Documentation for XNA, C#, VB, and .NET
ChangedArgs<(Of <(<'TValue>)>)> Constructor
Visual3D Game EngineAPI Documentation for XNA, C#, VB, and .NET

Overload List

NameDescription
ChangedArgs<(Of <(<'TValue>)>)>(String)
Initializes a new instance of the ChangedArgs<(Of <(<'TValue>)>)> class
ChangedArgs<(Of <(<'TValue>)>)>(Changed<(Of <<'(TValue>)>>))
Initializes a new instance of the ChangedArgs<(Of <(<'TValue>)>)> class
ChangedArgs<(Of <(<'TValue>)>)>(TValue, TValue)
Initializes a new instance of the ChangedArgs<(Of <(<'TValue>)>)> class
ChangedArgs<(Of <(<'TValue>)>)>(TValue%, TValue%)
Initializes a new instance of the ChangedArgs<(Of <(<'TValue>)>)> class
ChangedArgs<(Of <(<'TValue>)>)>(TValue, TValue, String)
Initializes a new instance of the ChangedArgs<(Of <(<'TValue>)>)> class

See Also

ChangedArgs<(Of <(<'TValue>)>)> Class
Visual3D Namespace
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