Visual3D Game EngineAPI Documentation for XNA, C#, VB, and .NET
 

Types

      
 All Types  Classes  
 NameDescription
AmbientShader
Simple shader implementing ambient+emissive lighting model.
BasicShader
Base class of Visual3D shaders. Incapsulate model animation, instancing support and support of shadows.
PerPixelLightShader
Implements per-pixel lighting shader with variety of options.
BasicShader..::..QMath
TexturedShader
Simple texturing shader. UVTransform extension allows apply rotate/scale/offset transformations to 2D texture coordinates.