Visual3D Game EngineAPI Documentation for XNA, C#, VB, and .NET
Types
| All Types | Classes |
| Name | Description | |
|---|---|---|
| AmbientShader |
Simple shader implementing ambient+emissive lighting model.
| |
| BasicShader | Base class of Visual3D shaders. Incapsulate model animation, instancing support and
support of shadows. | |
| PerPixelLightShader |
Implements per-pixel lighting shader with variety of options.
| |
| BasicShader..::..QMath | ||
| TexturedShader |
Simple texturing shader. UVTransform extension allows apply rotate/scale/offset transformations
to 2D texture coordinates.
|