Visual3D Game EngineAPI Documentation for XNA, C#, VB, and .NET
 

Types

               
 All Types  Classes   Structures  Interfaces  Enumerations 
 NameDescription
ProceduralSplattingDefinition..::..AltitudeFilterDefinition
ProceduralSplattingDefinition..::..AltitudeRangeDefinition
AsmQuality
AssemblySettings Obsolete.
BendRefinementType
CollisionMeshTile
This used to be called an Instant Elevation (IE) Region.
ComboFilter
TerrainSettings..::..DesignTerrainSettingsData
DistanceFade
ProceduralSplattingDefinition..::..EdgeFilterDefinition
TerrainSettings..::..eEditingTerrainRenderMode
TerrainSettings..::..ENSplattingLayers
Environment
EnvironmentRootNode
eSplattingMode
TerrainExportOptions..::..eTerrainExportOptions
TerrainSettings..::..eTerrainModule
Fade<(Of <(<'R, T>)>)>
Rating that is applied to a Hardware requirement for application/technique.
Filter
FloatFade
TerrainSettings..::..GeneratedSplattingTextureFiles
Utility Class used for better presentation in Architect. TODO: Maybe it should be restructured to be this way.
Gis2Settings
HeightmapTile
IEnvironmentSettings
TerrainSettings..::..ImageryBlendingType
ProceduralSplattingDefinition..::..LayerAdjuster
ProceduralSplattingDefinition..::..LayerEntry
LayerParams
LayerProceduralParameters
MappedDataSource
MultiTextureBrush
NormalMapTile
Options
Oversampling
TerrainSettings..::..SplattingSubSettings..::..ParameterType
PassAll
PassBand
Options..::..PlanetaryOptions
ProceduralPaintbrushParams
ProceduralSplattingDefinition
Region
RegionsCollection
RejectAll
RejectBand
ResolutionLevel
SceneRegionSettings
SharedResources
SharpenProfile
ProceduralSplattingDefinition..::..SlopeFilterDefinition
SmoothDistanceRange
SmoothFloatRange
SmoothRange<(Of <(<'F, R, T>)>)>
SplattingAtlasTile
TerrainSettings..::..SplattingLayerList
SplattingLayersCollection
SplattingLayerSettings
TerrainSettings..::..SplattingLayersLayout
SplattingSettings Obsolete.
SplattingLayerSettings..::..SplattingSubLayerSettings
TerrainSettings..::..SplattingSubSettings
TerrainExportOptions
TerrainSettings..::..TerrainSettingAdjuster
TerrainSettings
TerrainTileSettings
TerrainTileSettingsCollection
TextureLayerRef
Options..::..TextureSharpeningSettings
TextureTile
TiledAsset
TiledAssetType
Treshold
WaterSettings