Visual3D Game EngineAPI Documentation for XNA, C#, VB, and .NET
Types
| All Types | Classes | Structures | Interfaces | Enumerations |
| Name | Description | |
|---|---|---|
| AssetIdentity |
Defines the information needed to create an instance of an asset, which may include a FullName, Package, Type, its Package,
| |
| AssetName | ||
| ComponentBase | ||
| ComponentContext | ||
| ComponentBase..::..ContextCreationCase | ||
| EntityComponent | ||
| IServiceManager | ||
| ServiceManager | ||
| ComponentContext..::..StateDefinition | ||
| ComponentBase..::..StateFlags |