Visual3D Game EngineAPI Documentation for XNA, C#, VB, and .NET
 

Types

               
 All Types  Classes   Structures  Interfaces  Enumerations 
 NameDescription
AssetIdentity
Defines the information needed to create an instance of an asset, which may include a FullName, Package, Type, its Package,
AssetName
ComponentBase
ComponentContext
ComponentBase..::..ContextCreationCase
EntityComponent
IServiceManager
ServiceManager
ComponentContext..::..StateDefinition
ComponentBase..::..StateFlags