Visual3D Game EngineAPI Documentation for XNA, C#, VB, and .NET
Types
| All Types | Classes | Enumerations |
| Name | Description | |
|---|---|---|
| Opcodes..::..CoordUnits | ||
| Opcodes..::..Ellipsoid | ||
| Record..::..Header |
The header record is the primary record of the header node and is always the first record in the database file.
Attributes within the header record provide important information about the database file as a whole.
| |
| OpcodeAttribute | ||
| Opcodes |
OpenFlight Opcodes
| |
| Opcodes..::..Projection | ||
| Record |
The hierarchical structure of an OpenFlight database is stored on disk as a file.
The file consists of a linear stream of binary records.
| |
| RecordFactory | ||
| Opcodes..::..Records |
OpenFlight Record Types
| |
| Opcodes..::..Version |
Format revision level indicates the OpenFlight version of the file. Correctly interpreting the attributes
of other records, such as the face and vertex records, depends upon the format revision.
|