Visual3D Game EngineAPI Documentation for XNA, C#, VB, and .NET
Types
| All Types | Classes | Structures | Enumerations |
| Name | Description | |
|---|---|---|
| Mediator..::..Animation |
The animation element categorizes the declaration of animation information.
The animation hierarchy contains elements that describe the animation`s key-frame data and sampler functions,
ordered in such a way to group together animations that should be executed together.
| |
| Mediator..::..AnimationClip |
The AnimationClip class defines a section of the animation curves to be used together as an animation clip.
| |
| Mediator..::..AnimationClipLib | ||
| Mediator..::..AnimationLib | ||
| ColladaExtensions | ||
| ColladaImporter |
Reads Model from Collada document
| |
| Mediator..::..ColladaLibrary | ||
| ColladaMaterial |
Generic class for Collada objects which will describe the visual appearance of a geometric object.
| |
| ColladaImporter..::..ContentUnloading | ||
| Mediator..::..ControllerLib | ||
| Mediator..::..GeometryInstance | ||
| Mediator..::..GeometryLib | ||
| Mediator..::..Animation..::..InterpolationType | ||
| Mediator..::..Material |
Generic class for objects which will describe the visual appearance of a geometric object.
| |
| Mediator..::..MaterialBinding |
Binds material symbols to material instances. This allows a single geometry to be instantiated into a
scene multiple times each with a different appearance.
| |
| Mediator..::..MaterialLib | ||
| Mediator..::..MatrixSpline |
A Catmull-Rom spline that can be used for interpolating matrix transformations
| |
| Mediator |
Helper class to convert collada data to itermediate format
| |
| Mediator..::..Mesh | ||
| ColladaImporter..::..MorphTarget | ||
| Mediator..::..Scene..::..Node |
Nodes embody the hierarchical relationship of elements in the scene.
| |
| Mediator..::..Scene..::..Node..::..NodeGroup | ||
| Mediator..::..Mesh..::..Part | ||
| Mediator..::..Scene |
The Scene object declares the base of the visual scene hierarchy or scene graph.
The scene contains elements that comprise much of the visual and transformational information content as
created by the authoring tools.
| |
| Mediator..::..SceneLib | ||
| ColladaImporter..::..Semantic |
The common [input] semantic attribute values
| |
| Mediator..::..SkinController |
The SkinController class contains vertex and primitive information sufficient to describe blend-weight skinning.
| |
| Mediator..::..SkinControllerInstance | ||
| Mediator..::..Mesh..::..Vertex | ||
| Mediator..::..VertexWeight |
Describes the combination of joints and weights used by a skin.
The VertexWeight class associates a set of joint-weight pairs with each vertex in the base mesh.
| |
| Visitor |
Base visitor for Collada DOM elements
|