Visual3D Game EngineAPI Documentation for XNA, C#, VB, and .NET
Passes formatted message to the Status Text Handler.

Namespace: Visual3D.UI
Assembly: Visual3D.Engine (in Visual3D.Engine.dll) Version: 1.0.0.0 (1.0.0.0)

Syntax

      
 C#  Visual Basic 
void ShowStatus(
	string msg,
	params Object[] formatArgs
)
Sub ShowStatus ( _
	msg As String, _
	ParamArray formatArgs As Object() _
)

Parameters

msg
String
formatArgs
array<Object>[]()[][]

See Also