Visual3D Game EngineAPI Documentation for XNA, C#, VB, and .NET
Assembly: Visual3D.Engine (in Visual3D.Engine.dll) Version: 1.0.0.0 (1.0.0.0)
Passes formatted message to the Status Text Handler.
Namespace: Visual3D.UIAssembly: Visual3D.Engine (in Visual3D.Engine.dll) Version: 1.0.0.0 (1.0.0.0)
Syntax
| C# | Visual Basic |
void ShowStatus( string msg, params Object[] formatArgs )
Sub ShowStatus ( _ msg As String, _ ParamArray formatArgs As Object() _ )
Parameters
- msg
- String
- formatArgs
- array<Object>[]()[][]