Visual3D Game EngineAPI Documentation for XNA, C#, VB, and .NET
Assembly: Visual3D.UI (in Visual3D.UI.dll) Version: 1.0.0.0 (1.0.0.0)
Perform rendering for this ListboxItem
Namespace: Visual3D.UI.ControlsAssembly: Visual3D.UI (in Visual3D.UI.dll) Version: 1.0.0.0 (1.0.0.0)
Syntax
| C# | Visual Basic |
public virtual void Draw( Vector3 position, float alpha, ScreenRectangle clipper )
Public Overridable Sub Draw ( _ position As Vector3, _ alpha As Single, _ clipper As ScreenRectangle _ )
Parameters
- position
- Vector3
Vector3 object describing the upper-left corner of area that should be rendered in to for the draw operation.
- alpha
- Single
Alpha value to be used when rendering the item (between 0.0f and 1.0f).
- clipper
- ScreenRectangle
Rect object describing the clipping rectangle for the draw operation.