Visual3D Game EngineAPI Documentation for XNA, C#, VB, and .NET
Deforms the terrain at the given location

Namespace: Visual3D.Terrains
Assembly: Visual3D.Engine (in Visual3D.Engine.dll) Version: 1.0.0.0 (1.0.0.0)

Syntax

      
 C#  Visual Basic 
public abstract void RaiseTerrainConfigChanged()
Public MustOverride Sub RaiseTerrainConfigChanged

See Also