Visual3D Game EngineAPI Documentation for XNA, C#, VB, and .NETNamespace: Visual3D.Terrains
Assembly: Visual3D.Engine (in Visual3D.Engine.dll) Version: 1.0.0.0 (1.0.0.0)
Assembly: Visual3D.Engine (in Visual3D.Engine.dll) Version: 1.0.0.0 (1.0.0.0)
Syntax
| C# | Visual Basic |
public abstract bool GetRayIntersection( Ray ray, float maxDist, out Vector3 intersectPoint )
Public MustOverride Function GetRayIntersection ( _ ray As Ray, _ maxDist As Single, _ <OutAttribute> ByRef intersectPoint As Vector3 _ ) As Boolean
Parameters
- ray
- Ray
- maxDist
- Single
- intersectPoint
- Vector3%