Visual3D Game EngineAPI Documentation for XNA, C#, VB, and .NET
Assembly: Visual3D.Engine (in Visual3D.Engine.dll) Version: 1.0.0.0 (1.0.0.0)
Gets intersection position of the Ray with the DeprecatedTerrain, within the specified distance.
Returns Vec3.Invalid if no intersection occurs.
Namespace: Visual3D.TerrainsAssembly: Visual3D.Engine (in Visual3D.Engine.dll) Version: 1.0.0.0 (1.0.0.0)
Syntax
| C# | Visual Basic |
public abstract Vector3 GetRayIntersection( Ray ray, float maxDist )
Public MustOverride Function GetRayIntersection ( _ ray As Ray, _ maxDist As Single _ ) As Vector3
Parameters
- ray
- Ray
- maxDist
- Single