Visual3D Game EngineAPI Documentation for XNA, C#, VB, and .NET

Namespace: Visual3D.Terrains
Assembly: Visual3D.Engine (in Visual3D.Engine.dll) Version: 1.0.0.0 (1.0.0.0)

Syntax

      
 C#  Visual Basic 
public abstract bool GetMouseRayIntersection(
	out Vector3 intersectPoint
)
Public MustOverride Function GetMouseRayIntersection ( _
	<OutAttribute> ByRef intersectPoint As Vector3 _
) As Boolean

Parameters

intersectPoint
Vector3%

Implements

IDeprecatedTerrain..::..GetMouseRayIntersection(Vector3%)

See Also