Visual3D Game EngineAPI Documentation for XNA, C#, VB, and .NET
Assembly: Visual3D.Engine (in Visual3D.Engine.dll) Version: 1.0.0.0 (1.0.0.0)
Executes the query, returning the results back in one list.
Namespace: Visual3D.ScenesAssembly: Visual3D.Engine (in Visual3D.Engine.dll) Version: 1.0.0.0 (1.0.0.0)
Syntax
| C# | Visual Basic |
public virtual List<RaySceneQueryResultEntry> Execute( IEnumerable<SceneObject> queryCandidates )
Public Overridable Function Execute ( _ queryCandidates As IEnumerable(Of SceneObject) _ ) As List(Of RaySceneQueryResultEntry)
Parameters
- queryCandidates
- IEnumerable<(Of <(<'SceneObject>)>)>
Return Value
Remarks
This method executes the scene query as configured, gathers the results
into one structure and returns a reference to that structure. These
results will also persist in this query object until the next query is
executed, or ClearResults()()()(). A more lightweight version of
this method that returns results through a listener is also available.