Visual3D Game EngineAPI Documentation for XNA, C#, VB, and .NET
Assembly: Visual3D.Engine (in Visual3D.Engine.dll) Version: 1.0.0.0 (1.0.0.0)
Retrieve IRenderable objects to render from this SceneObject, method is called for visible SceneObjects.
Default implementation checks IsRenderable flag and adds this SceneObject to result list if true.
Namespace: Visual3DAssembly: Visual3D.Engine (in Visual3D.Engine.dll) Version: 1.0.0.0 (1.0.0.0)
Syntax
| C# | Visual Basic |
public virtual void GetRenderables( IList<IRenderable> result, RenderContext context )
Public Overridable Sub GetRenderables ( _ result As IList(Of IRenderable), _ context As RenderContext _ )
Parameters
- result
- IList<(Of <(<'IRenderable>)>)>
Resulting list of visible renderables.
- context
- RenderContext
Current context of rendering (camera, viewport, etc).