Visual3D Game EngineAPI Documentation for XNA, C#, VB, and .NET

Namespace: Visual3D.Physics.BulletX
Assembly: Visual3D.Physics (in Visual3D.Physics.dll) Version: 1.0.0.0 (1.0.0.0)

Syntax

      
 C#  Visual Basic 
public override void CalculateLocalInertia(
	float mass,
	out Vector3 inertia
)
Public Overrides Sub CalculateLocalInertia ( _
	mass As Single, _
	<OutAttribute> ByRef inertia As Vector3 _
)

Parameters

mass
Single
inertia
Vector3%

See Also