Visual3D Game EngineAPI Documentation for XNA, C#, VB, and .NETNamespace: Visual3D.Physics.BulletX
Assembly: Visual3D.Physics (in Visual3D.Physics.dll) Version: 1.0.0.0 (1.0.0.0)
Assembly: Visual3D.Physics (in Visual3D.Physics.dll) Version: 1.0.0.0 (1.0.0.0)
Syntax
| C# | Visual Basic |
public override void CalculateLocalInertia( float mass, out Vector3 inertia )
Public Overrides Sub CalculateLocalInertia ( _ mass As Single, _ <OutAttribute> ByRef inertia As Vector3 _ )
Parameters
- mass
- Single
- inertia
- Vector3%