Visual3D Game EngineAPI Documentation for XNA, C#, VB, and .NET
Assembly: Visual3D.Physics (in Visual3D.Physics.dll) Version: 1.0.0.0 (1.0.0.0)
Initializes a new instance of the MyNodeOverlapCallback class
Namespace: Visual3D.Physics.BulletXAssembly: Visual3D.Physics (in Visual3D.Physics.dll) Version: 1.0.0.0 (1.0.0.0)
Syntax
| C# | Visual Basic |
public MyNodeOverlapCallback( ITriangleCallback callback, StridingMeshInterface meshInterface )
Public Sub New ( _ callback As ITriangleCallback, _ meshInterface As StridingMeshInterface _ )