Visual3D Game EngineAPI Documentation for XNA, C#, VB, and .NET
Initializes a new instance of the MyNodeOverlapCallback class

Namespace: Visual3D.Physics.BulletX
Assembly: Visual3D.Physics (in Visual3D.Physics.dll) Version: 1.0.0.0 (1.0.0.0)

Syntax

      
 C#  Visual Basic 
public MyNodeOverlapCallback(
	ITriangleCallback callback,
	StridingMeshInterface meshInterface
)
Public Sub New ( _
	callback As ITriangleCallback, _
	meshInterface As StridingMeshInterface _
)

Parameters

callback
ITriangleCallback
meshInterface
StridingMeshInterface

See Also